#pragma once
#include "Globals.h"
class NodeInfo
{
public:
	NodeInfo(std::string);
	~NodeInfo();

	bool AddAttribute(std::string, std::string);
	int GetAttributeCount();
	std::string GetAttributeValue(std::string key);
	std::vector<std::pair<std::string, std::string> > GetAllAtributes();

private:
	std::string m_nodeName;
	std::vector<std::pair<std::string, std::string> > mp_attributes;
	int m_attributeCount;
};

